Flying Crows in age IV...
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- I__CHAOS__I
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Flying Crows in age IV...
these units auto-upgrade each age, and in age IV they have:
337 HP (and 75% RR)
285 siege dmg with area 5 (= massive)
x2 vs buildings
x0.5 vs cav
ROF 5
18 range
7 pop
it comes close to the stats from Great bombards and rockets
good or not worth it?
the range might be the biggest weakness...
337 HP (and 75% RR)
285 siege dmg with area 5 (= massive)
x2 vs buildings
x0.5 vs cav
ROF 5
18 range
7 pop
it comes close to the stats from Great bombards and rockets
good or not worth it?
the range might be the biggest weakness...
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Happiness belongs to the self-sufficient. - Aristotle
- Soccerman771
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Re: Flying Crows in age IV...
They are good. Their biggest downfall is their speed. They don't pack and un-pack like bombards and it takes forever to get them from the wonder. There are better age IV cards to ship IMO.
jtackel@hotmail.com
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"This isn't going to work. I've picked a water deck and there isn't even a pond on this map." - Blackadderthe4th
- Kaiser_von_Nuben
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Re: Flying Crows in age IV...
I was wondering about Crows, too. Can you build that Wonder in Age 2 and use Crows in a colonial army? I know it takes forever for them to train, which would make their participation in a rush impossible, but can it be done?
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- I__CHAOS__I
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Re: Flying Crows in age IV...
it can be done but age II stats are poor (area dmg 3 only, 225 HP)
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- Soccerman771
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Re: Flying Crows in age IV...
[quote=""Kaiser_von_Nuben""]I was wondering about Crows, too. Can you build that Wonder in Age 2 and use Crows in a colonial army? I know it takes forever for them to train, which would make their participation in a rush impossible, but can it be done?[/quote]
I've used that wonder on occasion to go to Age III but mostly to Age IV. The Argue's you get from the age up are just as golden as the Crows you get later.
In rush games I almost always go: Summer palace, Porcelain Tower, Confusian Academy, Temple of heaven or White Pagoda. If I have to go to age V, something has gone horribly wrong. If the game goes past colonial, I usually try to spend only 5-7 minutes at max in Fortress. Old Han Reforms is just too good a card to not have access to playing.
I've used that wonder on occasion to go to Age III but mostly to Age IV. The Argue's you get from the age up are just as golden as the Crows you get later.
In rush games I almost always go: Summer palace, Porcelain Tower, Confusian Academy, Temple of heaven or White Pagoda. If I have to go to age V, something has gone horribly wrong. If the game goes past colonial, I usually try to spend only 5-7 minutes at max in Fortress. Old Han Reforms is just too good a card to not have access to playing.
jtackel@hotmail.com
"Do you know how difficult it is to micro Napalm?" - Lazy_Tuga
"This isn't going to work. I've picked a water deck and there isn't even a pond on this map." - Blackadderthe4th
"Do you know how difficult it is to micro Napalm?" - Lazy_Tuga
"This isn't going to work. I've picked a water deck and there isn't even a pond on this map." - Blackadderthe4th
- I__CHAOS__I
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Re: Flying Crows in age IV...
wait and see, I'll soon post my chinese semi-FF :p
White Pagoda FTW!!
White Pagoda FTW!!
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- Soccerman771
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Re: Flying Crows in age IV...
That's awesome. China's FF is still very strong though it's not OP like last patch. Have you tried the FI w/the Pagoda going to IV? I hear that Japan players don't like it...
jtackel@hotmail.com
"Do you know how difficult it is to micro Napalm?" - Lazy_Tuga
"This isn't going to work. I've picked a water deck and there isn't even a pond on this map." - Blackadderthe4th
"Do you know how difficult it is to micro Napalm?" - Lazy_Tuga
"This isn't going to work. I've picked a water deck and there isn't even a pond on this map." - Blackadderthe4th
Re: Flying Crows in age IV...
I love them! xD (the FC)
Re: Flying Crows in age IV...
Gaw I feel like such a noob with china. Dunno why they haven't clicked for me yet. Yea I tried using crows in age 2 but as you say takes forever.
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Re: Flying Crows in age IV...
Age 2 crows is pointless, but if a colonial battle goes on ages and you go fortress the 8 Arque are always helpful (seriously, if you're in constant fighting they can tip the tides) and crows aren't THAT slow to produce, realistically.
- Sporting_Lisbon
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Re: Flying Crows in age IV...
18 range. 1 wonder producing. No upgrade for faster production. That's all for Crows imo
- I__CHAOS__I
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Re: Flying Crows in age IV...
only use em in age IV where they have 5 area damge and can be shipped infinitly.
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- Sporting_Lisbon
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Re: Flying Crows in age IV...
Infinit ships look better tho, true.
Re: Flying Crows in age IV...
[quote=""Sporting_Lisbon""]18 range. 1 wonder producing. No upgrade for faster production. That's all for Crows imo[/quote]
China have two faster siege weapon cards, don't they?
Also, the excuse of "waste of deck space" wont really fly, as I find playing China I'm always kinda "meh" about my shipments late fortress onwards, because there aren't many "decent" upgrade cards.
China have two faster siege weapon cards, don't they?
Also, the excuse of "waste of deck space" wont really fly, as I find playing China I'm always kinda "meh" about my shipments late fortress onwards, because there aren't many "decent" upgrade cards.
Re: Flying Crows in age IV...
isn't china op when played correctly ?