@ Brewer:
I would also suggest putting plenty of econ cards in your deck just in case. You need all the banks you can muster, as well as boosts to your food and wood gather rates. I agree fully with Dan. Dutch are best in fortress and early Industrial. At that point, your banks still dwarf the other guys' econs. But as their settler counts pass 50, you start hurtin' to keep up.
For Kaiser - Germany rec
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- Kaiser_von_Nuben
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Re: For Kaiser - Germany rec
"The German Army will not stand for it!"
-Colonel Bockner, King Solomon's Mines (1985)
-Colonel Bockner, King Solomon's Mines (1985)
Re: For Kaiser - Germany rec
uhmm Im getting rec is invalid all the time. I have tried renaming the rec with no result
Re: For Kaiser - Germany rec
yeah i tend to put all food improvement cards in my deck, do u think i should use mercs more or standard units?
If you cant run then you walk
If you cant walk then you crawl
and if you cant do that no more...
well you find someone to carry you
If you cant walk then you crawl
and if you cant do that no more...
well you find someone to carry you
- deadhanddan
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Re: For Kaiser - Germany rec
[quote=""ckei""]uhmm Im getting rec is invalid all the time. I have tried renaming the rec with no result[/quote] lost_my_hope had same error , idk what he did but it worked for him affter he fiddled with it.
- Dan
- Lost_my_hope
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Re: For Kaiser - Germany rec
[quote=""ckei""]uhmm Im getting rec is invalid all the time. I have tried renaming the rec with no result[/quote]
I've had the same. Then I redownloaded the file and it just worked. I don't know what went wrong the first time though. Try redownloading.
I've had the same. Then I redownloaded the file and it just worked. I don't know what went wrong the first time though. Try redownloading.
Vivian Stanshall, about 3 o'clock in the morning, Oxfordshire, 1973... good night.
- Kaiser_von_Nuben
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Re: For Kaiser - Germany rec
[quote=""St_Brewer""]yeah i tend to put all food improvement cards in my deck, do u think i should use mercs more or standard units?[/quote]
It depends. In team games, you don't need mercs and Age 3 military shipments as you might with, say, a 1v1 FF strat. I keep 6 hacks in my team decks just in case I want to do some pesky mid-game raiding. I also keep 9 ruyters in every deck just because it can give you insta-anti-cav for FF mischief (ie, protecting a mass of falcs at 10:00). Otherwise, I stack up on the econ/military upgrade cards. And don't forget both the Amsterdam/Rotterdam cards, plus a wood-gather boost for lategame (an Age 1 card). But in 1v1 games, I would definitely add some Age 3 military shipments.
It depends. In team games, you don't need mercs and Age 3 military shipments as you might with, say, a 1v1 FF strat. I keep 6 hacks in my team decks just in case I want to do some pesky mid-game raiding. I also keep 9 ruyters in every deck just because it can give you insta-anti-cav for FF mischief (ie, protecting a mass of falcs at 10:00). Otherwise, I stack up on the econ/military upgrade cards. And don't forget both the Amsterdam/Rotterdam cards, plus a wood-gather boost for lategame (an Age 1 card). But in 1v1 games, I would definitely add some Age 3 military shipments.
"The German Army will not stand for it!"
-Colonel Bockner, King Solomon's Mines (1985)
-Colonel Bockner, King Solomon's Mines (1985)
Re: For Kaiser - Germany rec
thanx guys u have been a great help i will try and impliment these tactics thanks 

If you cant run then you walk
If you cant walk then you crawl
and if you cant do that no more...
well you find someone to carry you
If you cant walk then you crawl
and if you cant do that no more...
well you find someone to carry you