[quote=""LaZy""][quote=""Aaryn_GenD""]ooh damn, what do i read there? a mmorpg?? as if there isn't already one from teh star wars and TONS of other damn mmorpgs

...[/quote]
There is no other Star Wars mmorpg atm. SWG, aka, Star Wars Galaxies, which I played for over a year very intensively, died the day they made a combat upgrade on the game. Two weeks l8er WoW showed up. Any1 that played both SWG (pre CU) and WoW will end up voting 4 SWG anyday of the week. Atm SWG has very few servers running, most of which are desolate planets decorated by ghost towns.[/quote]
i know lazy, i said that there is one star wars mmorpg aka Star Wars Galaxies, i didn't know the game died(as i never played it)
but my point still stands, we have tons of MMORPGs right now and i doubt anybody can disagree with that?
don't you think the gaming industry nowadays is too profitcrazy and only releases guaranteed money-incoming MMORPGs?
[quote=""Comadevil""][quote=""deadhanddan""]while customer support for games is often more or less laughable , there are some games that developers will continuously work on and support for free charge. a good example of this would be battle.net and diablo 1 - 2 games. released in 99 and its expansion Lord of Destruction in 2001 diablo 2 had continuous patching and work for online play all the way into 2006 and is still playable for online even today.
[/quote]
Here u are wrong. Diablo 2 got a surprising patch in 2008 (with copy protection removal) and the last patch before that patch was in 2005.[/quote]
both of you are wrong,
there is a new patch for Diablo 2 coming out in a few weeks, and know what? they made the auction that evey player of the community can make suggestions on what to change and bilzzard wants to have the input from the whole community, now that's awesome!
[quote=""Kaiser_von_Nubenl""]
you know, it never really occurs to me that not many people play games online compared to how many people buy the game itself. AOE 3, for instance, has sold millions of copies, but on a "good ESO day," you're lucky to see 5000 players online. Given that, I can see why companies have a hard time allocating resources to patch games that only a handful of original purchasers care about. Lazy is right that it's all about money. Companies think exactly the same way. Sure, they might upset an elite cadre of online gamers when they don't vigorously patch games 4 years after their release. But that doesn't cost them much; and from MS and ES' perspective, AOE 3 has already been a massive success. Alienating some hardcore guys who have made a career (or at least a hobby) studying the game doesn't really count as a "business risk." I really don't think they care about hurting our feelings, since we constitute a tiny minority; and we spent just as much on the game as the faceless sod who got it for Christmas and never opened the package. From the company's perspective, we are the same as everyone else who laid out cash for the game.
Still, isn't it funny that we never consider the millions of people who have bought this game and never gone online? We think it's madness; yet they are in the majority...the overwhelming majority. It's always interesting to see how our own perspective influences the way we judge things.[/quote]
Completely agree Kaiser
[quote=""Comadevil""]Just all this whining about balance is getting on my nerves.If u want to have balance, get the fan patch. Be grateful that RE fixed or reduced other serious problems now.
People esp. at AS tend to forget this. [/quote]
i'm glad you mention this Coma, the people at agesanc never ever mentioned the bug fixes of oos issues and doubledeck, and why?? because they are not effected by this, people at higher rank don't do this stuff and don't get bothered by it either
this is pretty egoistical of them, i saw only 1 or 2 posts about that from german players concerning these great bug fixes
sorry for quoting this much guys, i couldn't hold off

you all did wonderful posts