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Patch 1.5.0. arrived - Caution

Posted: Wed Aug 01, 2012 1:29 pm
by Aaryn_GenD
the patch is a bit buggy, so some tips:
1) if you ran any localizers/mods etc. on your sc2 installation, expect to have some difficulties. i would remove all of them and revert to standard before patching
2) Don't join custom games via Join Game. Create your own games, else you create maps with old files (patch 1.0, roaches 1 supply etc.)

The patching process is as follows: First of all the laucnher downloads the patch for the client ( you know this stuff that pops up anytime a new patch is out)
that thing will get patched and it will restart the whole thing, getting you a new client. After that the new launcher will download the whole patch (1.5.0)
The patch is huge (1GByte) because it rearranges how files are stored for future patching processes etc.
After you've done patching, check your settings, especially graphics. they will reset to a default value depending on your hardware!

If you're done with this, hf on playing

Re: Patch 1.5.0. arrived - Caution

Posted: Wed Aug 01, 2012 10:05 pm
by 36drew
I had some problems since I play EU but am located in NA.  The language packs got all mixed up.  I was able to fix it by modding some Variable.txt file in the mean time while Blizzard fixes it.

Re: Patch 1.5.0. arrived - Caution

Posted: Wed Aug 01, 2012 11:55 pm
by Aaryn_GenD
if the language of your game is wrong after the patch, do this to set the language you prefer.
Go to variables.txt (in the same folder as your replays, My Documents - Starcraft 2)
For example, change the value of
localeidassets=enGB
localeiddata=enGB"

to

localeidassets=enUS
localeiddata=enUS

These are all options that we need to know:
English (US)
enUS

Germany
deDE

English (Europe)
enGB


Spanish (Europe)
esES

Re: Patch 1.5.0. arrived - Caution

Posted: Thu Aug 02, 2012 12:55 am
by 36drew
Good info!

Re: Patch 1.5.0. arrived - Caution

Posted: Sat Aug 04, 2012 9:01 am
by Aaryn_GenD
the patch is quite cool, the chat channels have far more people in them (i saw 1700 people globally, opposed to 600 at the same time prior to 1.5.0) and more people playing in general.
the bugs are ridiculous though, look at this thread
http://www.teamliquid.net/forum/viewmes ... _id=357501

there'll be a hotfix for this