Rules of the G8 game of February the 19th
Posted: Mon Feb 13, 2012 5:26 pm
Special Theme: XP Rush - the player that has the most xp at the 20 minute mark gets 10 points. No Torii gates, Indian Cow shrine, Mercantilism/Market BB or plantation/farm spamming.
Mafia Wars - You need to control one trading post in order to age to Fortress Age. Two are required to age to Industrial Age and three to Imperial Age. (You only need to control them when you start aging) Every time you steal a trading post from another player you earn 1 point.
Map: Silk Road
Winning = 7 Points
Runner-up = 5 Points
Third Place = 3 Points
Fourth Place = 1 Point
Unique Civ = 1 Point
Knocking Someone Out (may be split between two) = 4 Points
Being 2X Teamed (requires enough damage done) = 4 Points
Knocking a TC sub-10Mins = 8 Points
Knocking a TC sub-15 Mins = 4 Points
Revolting = 2 PointsKO’ing,, or Joint KO’ing Someone After Revolting = 6 Points
First to 1000 Points = 2 Points
First to Industrial = 1 Point
First to Trigger a Trade Monopoly = 2 Points
Winning Using a TM (requires at least 5 players to be in play) = 15 Points
Stopping a TM (May be Split) = 2 Points
Wall Spamming = - 6 Points
The point system stops after 2h of game play, and points for the first places are atributed based on score.
Mafia Wars - You need to control one trading post in order to age to Fortress Age. Two are required to age to Industrial Age and three to Imperial Age. (You only need to control them when you start aging) Every time you steal a trading post from another player you earn 1 point.
Map: Silk Road
Winning = 7 Points
Runner-up = 5 Points
Third Place = 3 Points
Fourth Place = 1 Point
Unique Civ = 1 Point
Knocking Someone Out (may be split between two) = 4 Points
Being 2X Teamed (requires enough damage done) = 4 Points
Knocking a TC sub-10Mins = 8 Points
Knocking a TC sub-15 Mins = 4 Points
Revolting = 2 PointsKO’ing,, or Joint KO’ing Someone After Revolting = 6 Points
First to 1000 Points = 2 Points
First to Industrial = 1 Point
First to Trigger a Trade Monopoly = 2 Points
Winning Using a TM (requires at least 5 players to be in play) = 15 Points
Stopping a TM (May be Split) = 2 Points
Wall Spamming = - 6 Points
The point system stops after 2h of game play, and points for the first places are atributed based on score.