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Oh Mai God

Posted: Tue Aug 19, 2008 6:40 pm
by Hydrovert5
Well I noticed how I havent played a treaty game in a while, so I hosted a NR10 on Deccan. I was waiting for a while then a Brigadier joins...

So I think "ah what the hell" and green up.

The stats say it all...

http://www.agecommunity.com/stats/GameS ... =ZS_Treaty

Needless to say I am chuffed. :)

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:09 pm
by BenS64
haha nice man that shows that brigaders cannot mess with captains!

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:09 pm
by LaZy
GJ bro

sicco

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:14 pm
by Soccerman771
Wow, an Otto that didn't FF or Revolt....weird...esp. at his "level"

And only 28 jans and 27 Abus @ 11 mins????

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:27 pm
by Kaiser_von_Nuben
Nice job, Hydro! I agree with Soccer that something was wrong for that Otto not to revolt or at least do a Spahi/Mameluke attack in NR 10.

That is a fun game mode. If you like it, let me know when you see me online and maybe we can get a 2v2.

Your micro must have pwned this dude; even Age 2 abus usually does a number on skirms, but you obliterated him without too much trouble. Quick question: How many banks did you get up in a 10 NR? I normally don't do Dutch in that mode, so now I'm curious ;)

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:42 pm
by Hydrovert5
Age with 14 vills, build as many houses as you can with your starting wood. Keep all your vills on food. Age with the 400 wood dude. Ship 3 vills as your first card, 700 wood for your second, bank wagon for your third, and fourth card you improvise. Use all your wood (shipped and from age-up) to build 3 banks. Then put about 5 vills on gold.

I usually go to age 3 with 5 halbs and begin spamming skirms out of two barracks, and ship some halbs for anti cav, and then just improvise.

I saw he had jans and abus but by this time it was too late to make any cav so I just spammed skirms.

And yeah Kaiser I'd be happy to play a few - look forward to it! :D

Re: Oh Mai God

Posted: Tue Aug 19, 2008 7:46 pm
by Kaiser_von_Nuben
Awesome, Hydro. In 20 NR Dutch can just crush with Stadhouters, halbs and up to 17 horse guns... it's amazing what 8 banks can do.

In 10 NR, I do a German merc FF. Jaegers, Hacks and (if needed) BRs and Landsknechts can tear just about anyone to pieces at 10-11 min, unless he revolts... as the Ports and Ottos usually do :evil: