[quote=""deadhanddan""]sc2 all the way. goodbye to map screws , decks , F2J , OOS , HC leveling , blah blah blah blizzard's support system <3 i was hostile to sc2 before release due to changes made from sc1's style of play but after watching dozens of beta streams and playing it i couldn't stop myself from playing. due to RL i havent been able to play much at all lately but as soon as i have the free time to spam games i'll be sure toput my 1.8 month long stockpile of bonus pool points to use[/quote]
dhd is so right^^
[quote=""GrEaTeR_KnArLoC""]
Sorry AoE III, your 3v3 randoms were really fun with me pwning noobs with OP eco, but sc2 is overall a better game, especially balance wise.
Once the clan/chat/cross region support actually arrive, it will push sc2 ahead even more.[/quote]
knarloc <3
[quote=""jerom""]
What I actually want to point out, is that this is exactly the case when you are comparing AoE to SC2. AoE has some things that are better, and the other way around.[/quote]
this is true^^
However, the micro in the battles is much more fun when playing AoE, I feel that micro is rarely a real determinating factor in Starcraft 2, which I really dislike. Also, because there is more micro in AoE, you can still win a game after you have made a (big) mistake, because you can micro like god on steroids and own the other player battle after battle
ehm.. what? it is
exactly the other way around, aoe required no control, sc2 does that, its just a bit too hard in sc2 cause the battles are over too fast^^
and in aoe3, if you lost your army, the game was over 95% of the time whereas in sc:bw you could comeback which made thte game interesting, soon we will see that in sc2 too
[quote=""jerom""]The balance in Starcraft 2 is just way better than in AoE, because the game is much better supported by Blizzard in terms of balance, but also because there are a lot less civs. In AoE I often have the feeling that I lose because the MU is favoring my opponent, which is a real pain in the ***. However with so few civs, games tend to look like eachother more and more, where the games in AoE where 99% different every time.[/quote]
not really, it is harder to balance sc2 than aoe if you look at it from the measures the fp dudes took. in sc2 blizzard wants the game to be diverse and fair, every aspect and unit in the game has a role. in aoe they just wanted the "fair" and we saw where it lead to ;-) every civ became the same. defensive, economical colonial play, doing same stuff again and again. the fanpatch killed aoe for me, the game was so much better before^^ fp 1.0 was a
great patch, i see it on par with ES, fp 1.1 was kinda crappy but fp 1.2 was the most useless thing ever.
they had changed some things to teh (obvious) bad, and what do they do? instead of changing it back they twist it around once more
[quote=""jerom""]Also, the Starcraft 2 community is a lot bigger, which allows you to get a game really quickly. This however makes the game much more unpersonal. The AoE community was so small, that you'd play people more than once, even though you didn't ever chat to them nor did you invite them to a game. This way it is and has been a lot easier to make friends, even without a clan. In Starcraft 2 this is definitely something I miss and can't really be fixed, unless suddently almost everyone stops playing Starcraft 2.[/quote]
wait till we got clan support and chat channels, the same thing will happen again^^ and even better than in aoe, in s2 everybody logs in to play, in aoe3 who actualyl went to eso.
[quote=""jerom""]Then you have the support. The support of Blizzard is just awesome, they really listen to the community and also do whatever they can to fullfill our wishes. This is definitely something AoE can't tip. However AoE has the clan system and the chat browsers, which makes playing AoE much more fun in terms of social communication. Starcraft 2 has still the possibility to make clans, chatbrowsers and the wanted intercontinetal play available, which can be expected to happen in the upcoming year, given the great support of blizzard.[/quote]
this is true, theey listen to alot of input (comin fromeverywhere) and tehy even grant us wishes: don't forget they didn't introduce real life id's on their bnet forums, there will be chat channels and they will add custom hotkeys, etc.
[quote=""jerom""]As last, and actually the least important, their ranking systems are very different. The AoE pr system and the ELO system display the rankings much and much better than the division system of starcraft 2. The pr system is the cause of a lot of noobbashing, pointtrading and drop tricking though, which can suck, however it's easy to solve by just playing for fun and ignoring the times that you get droptricked.[/quote]
when it comes to the ranking system, the best would be a mix of aoe3 & sc2. use the pr and rank titles from aoe3 with the matchmaking of sc2
i hate the divisions, thank god we got sc2ranks.com, the problem is just bonus pool screws up everything, the rates get higher and higher. ELO system is the est when it comes to rating, it only got one problem with the winning and losing streaks. lets say you are 2100 and lose 4 games in a row, it will display you as 2012.
they will add master league and grand master league which wil help the top diamonds but for the average player, it just sucks for him. atm blizzard is focussing too much on the extremeb eginners and tourney players, and not looking at the middle which is the most important crowd actually[/quote]
thus far to me aoe3 has of course been the better game: i played sc2 in teh first month then took a break for nearly 2 months and now i play again. it will take half a year or so until i will experience the epic moments i sometimes had in aoe3
even now i know though that i will like sc2 much better as a game in the next following months
as for the thread i'm gonna pull a 36drew and ask what made you open this thread^^
i mean aoe3 is good and such but the focus lies on sc2 now. if you like aoe3 better or not is not gonna help getting players on aoe3 more often