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Re: Dutch balance.
Posted: Fri Sep 11, 2009 11:13 pm
by thanster
yea, but then all i can play with is clanmates.... all my other mates dont have it either

Re: Dutch balance.
Posted: Fri Sep 11, 2009 11:49 pm
by 36drew
[quote=""JBCaesar""]:-D drew, did you have this thoughts after our game a few days ago?
I don't think Dutch are to strong...I totally agree with sporting, it is very
difficult for an Dutch player to win when he is not able to make a fast fortress,
for example versus India our Iro.
I think that it is true, that the dutch are maybe the strongest civ in mid game, but every civ needs a advantage...you can't play late game with dutch, the most civs have a much stronger economy than.
Maybe I only got these impressions, because I like to play Dutch, but hopefully I appreciated impartially.[/quote]
I actually watched that game the other day from your perspective... it was actually a lot closer than I thought. If only I had notice your villagers had gone north to the gold mine and you had your artillery foundation sitting up there. I wouldn't have had to worry about TC fire and building placement... and when 7 falcs showed up against my 3 culvs and you killed 2 of them ASAP.... well.... it was a veryGG.
Re: Dutch balance.
Posted: Sat Sep 12, 2009 3:34 am
by etrips888
[quote=""thanster""]yea, but then all i can play with is clanmates.... all my other mates dont have it either

[/quote]
It's pretty easy to switch back and forth..takes 5 minutes at most
Re: Dutch balance.
Posted: Sun Sep 13, 2009 6:57 pm
by thanster
once u have fan patch installed you can still play normally???
Re: Dutch balance.
Posted: Sun Sep 13, 2009 7:26 pm
by generalbuschmann
of course you can change patch with the patch launcher
Re: Dutch balance.
Posted: Tue Sep 15, 2009 12:31 am
by thanster
i was looking at instructions....... im computer illiterate so im afraid do mess with it

Re: Dutch balance.
Posted: Tue Sep 15, 2009 7:55 pm
by ckei
[quote=""thanster""]i was looking at instructions....... im computer illiterate so im afraid do mess with it

[/quote]
Dont worry its not that hard. Even I managed to get the fp working with a"little" help from aaryn_gend
I understand you 100%.When the guys start talking about proxys,mobos and god knows what,it sound more like they are building a spaceship decorated with pink flowers
Re: Dutch balance.
Posted: Fri Sep 25, 2009 6:06 am
by murdilator
Dutch can be a bit too good at some points, but it is really how you play them that makes a significant difference. If you build up a large army, attack, fall back a little, rebuild massive army--then you will win against any civ as Dutch. Another way to beat Dutch is to play as Britain and mass Lbows. They, even in Vanilla, chew anything a Dutch player can send at you. Just have a small meatshield of anticav and you are fine.
But on Ruyters, perhaps, as Stroky Blofield put it, increase their cost by 5 food (35 food, 75 coin), and increase train time by 2 or 3 seconds. And the ideas about Ruyters not auto-upgrading are just brilliant. Nothing has come close to those yet. Give these, and (forgive me if I'm wrong; I play Dutch on Vanilla) let excessive taxation give a 35%-50% gathering rate boost to banks, if it already doesn't. (In Vanilla it gives a 50% gathering boost; no +2 bank addition, but eco is pretty good).
2.35 + 50% = 3.525
vs.
2.75 + 35% = 3.7125
vs.
2.75 + 50% = 4.125
regards,
murdilator
Re: Dutch balance.
Posted: Fri Sep 25, 2009 2:25 pm
by generalbuschmann
lbows beat dutch? is this a joke
Re: Dutch balance.
Posted: Fri Sep 25, 2009 2:46 pm
by deadhanddan
longbow when massed will pretty much kill anything dutch can make with the exception of MASSED heavy artilery or pure hussar spamming. all that is needed in these casses is a bit of anti cav or a couple culverin. 26 range 4.4 speed longbow>20 range 3.95 speed skirm
heck massed longbow can even kill a few falcs if enough bows are present
Re: Dutch balance.
Posted: Fri Sep 25, 2009 4:10 pm
by gendarme
Longbow > skirm
Re: Dutch balance.
Posted: Fri Sep 25, 2009 4:11 pm
by generalbuschmann
why use skirm vs lbow just use ruyter falc hussar combo
Re: Dutch balance.
Posted: Fri Sep 25, 2009 4:16 pm
by deadhanddan
longbow-goon-culv > ruyter-huss-falc
Re: Dutch balance.
Posted: Fri Sep 25, 2009 4:24 pm
by generalbuschmann
well brits wont do a semi ff only to get this combo and even if, the dutch combo is early on better, because of the costs, then brits early fortress
Re: Dutch balance.
Posted: Fri Sep 25, 2009 5:36 pm
by 36drew
[quote=""deadhanddan""]longbow-goon-culv > ruyter-huss-falc[/quote]
I used this combo yesterday vs. lb goon rocket.
Game went to Imp. LOL. Just a nasty combo.