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Re: Unlamed Japan
Posted: Mon Dec 01, 2008 6:53 pm
by Aaryn_GenD
you're talking about the current game as it is, aren't you sporting?
or did you get a secret beta version of the patch (don't think so)
Re: Unlamed Japan
Posted: Mon Dec 01, 2008 7:13 pm
by Sporting_Lisbon
As it is, I just didn't use the things that were patched.
Re: Unlamed Japan
Posted: Mon Dec 01, 2008 9:06 pm
by hallchr
So this is just fan patch, right?
Re: Unlamed Japan
Posted: Mon Dec 01, 2008 9:14 pm
by cleeduz
[quote=""hallchr""]So this is just fan patch, right?[/quote]
Yes, he is referring to the Age Sanc fan patch.
Re: Unlamed Japan
Posted: Tue Dec 02, 2008 12:35 am
by hallchr
Oh good. I am still trying to find out how to lame with Japan. Currently all that I can do with them is house boom and turtle.
Re: Unlamed Japan
Posted: Tue Dec 02, 2008 1:50 am
by 36drew
Can we get a raw breakdown of sams vs. dopples here? I still don't quite see how they are more different than they are the same?
Re: Unlamed Japan
Posted: Tue Dec 02, 2008 4:24 am
by I__CHAOS__I
Dopplesoldner
230 HP
2 pop
4.5 speed
Hand-20%
F-75, G-125
Unit Types: Infantry, HeavyInfantry, HandInfantry
BuildingAttack Damage: 60 (Siege), Cap: 80, ROF: 3.0
CoverBuildingAttack Damage: 30 (Siege), ROF: 3.0
CoverHandAttack Damage: 10 (Hand), Cap: 20, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0
MeleeHandAttack Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0
ypKensei
230 HP
2 pop
4.5 speed
Hand-30%
F-100, G-100
Unit Types: Infantry, HeavyInfantry, HandInfantry
BuildingAttack Damage: 67 (Siege), ROF: 3.0
CoverBuildingAttack Damage: 34 (Siege), ROF: 3.0
CoverHandAttack Damage: 13 (Hand), Cap: 25, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15
MeleeHandAttack Damage: 25 (Hand), Cap: 50, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15