Wakinas kill yumis, which doesn't make sense (yumis are more expensive and have a worse multiplier vs infantry, and on top of that have less range and same speed - however the increased speed for both boosts wakina more than yumi because more range = hit n run, while yumis also have a delayed shooting). I also noticed that yumis didn't have a lot of trouble killing axemen. Cav's role should be improved otherwise you can just neglect both muskets and cav.
Also, the intended changes on the start (+1 vill for natives, + crates for some civs) aren't working.
Ashis felt nice though, they seem balanced.
[N3O Patch] Japan vs Sioux
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[N3O Patch] Japan vs Sioux
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Last edited by Sporting_Lisbon on Mon Nov 19, 2012 5:50 pm, edited 1 time in total.