Call to Action - Balance Testing

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Aaryn_GenD
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Call to Action - Balance Testing

Post by Aaryn_GenD »

http://us.battle.net/sc2/en/blog/530817 ... _2012#blog
We’ve just published a new multiplayer map called "Antiga Shipyard (1.4.3 Balance v2.0)", in which we’re testing a few small balance changes to StarCraft II. Our hope is to bring the changes to the game in a week or so, without a full patch.
When the time comes for us to update the live game with these balance changes, we will be utilizing a different process than we’ve previously used.
There will not be a patch distributed for this balance update.There will be a small maintenance window associated with this update, and after the service comes back up, the balance changes will be live throughout the game.The build number on your client loading screen will not increment. The patch level of the game will remain 1.4.3.
Reply in their feedback thread
http://us.battle.net/sc2/en/forum/topic/4837133724
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Aaryn_GenD
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Re: Call to Action - Balance Testing

Post by Aaryn_GenD »

also some blogs from some days ago and a new one: talk with david kim, and blizzard on TvP lategame:
http://us.battle.net/sc2/en/blog/520242 ... _2012#blog
http://us.battle.net/sc2/en/forum/topic/4838104108#1

and an update! the only idiotic change got reverted, i'm glad!
--------UPDATE

After initial testing and feedback, we have removed the Queen starting energy increase and we have decided to modify:

Queen anti-ground weapon attack range increased from 3 to 5.

Please note: The look of the queen’s ground attack animation is affected by this adjustment, and will be changed when we expand the balance changes beyond this map and to the rest of the game.
Last edited by Aaryn_GenD on Fri May 04, 2012 10:00 am, edited 1 time in total.
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