tp start with china
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tp start with china
ok,this is the game vs the ottoman. I lost vs his revolution,lol mostly because of stupid mistakes .But that isnt important im more asking for if the tp start is viable to do.
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- Soccerman771
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Re: tp start with china
Interesting. You were clearly the dominant and better player.
You also quit way too soon. Play that out 4-5 more mins and he'd have had nothing. He didn't ship factories and only had 2 trade posts and no resource income really. Plus age 3 old han beats a revo army because you can go 3-4 rax and simply out-spam him.
You also quit way too soon. Play that out 4-5 more mins and he'd have had nothing. He didn't ship factories and only had 2 trade posts and no resource income really. Plus age 3 old han beats a revo army because you can go 3-4 rax and simply out-spam him.
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Re: tp start with china
yeah,I noticed that afterwards too,I didnt scout. But idk what do you think
I have tried to do it again with no succes
I have tried to do it again with no succes
- Kaiser_von_Nuben
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Re: tp start with china
Question: If the new base TP cost is 200 wood, how does the ATP card affect it now? They must be dirt cheap with ATP.
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- deadhanddan
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Re: tp start with china
yeah,so if u make 3 tps u will save 240 wood.I think that civs that can use tps early on will have a huge advanyage in this patch
Re: tp start with china
Tried out a trade post start in an unrated new England game against ottos today. Started normally, but instead of getting 100 extra wood for two villages, I got only 60 wood, build a village, shipped the tp builder, and build another one with the 160 wood left.
Everything back on food until I could age with the summer palace. During transition I assigned about 5 villagers on wood, rest on food. Opponent seemed to be ffing, so I shipped 700 wood after aging, got stagecoach, build two more trade posts, a barracks and a consultate with German allies.
Started building some standard and old han armies, and shipped rattan shields, just as a group of 7 hussars came, which were quickly killed by my pikes, rattans and steppes. Went to his base and started killing his town, when 5 spahi attacked. Killed them quickly without problems. He resigned quickly after that.
I don't think the otto player played really well htough, he didn't put up a barrack up in the whole game...
But I think a double tp start instead of double villages/refuges is pretty good. With the extra experience I was able to get the improved village pop card, and still have a shipment ready after aging. I would ship the trade empire card instead of 300 wood though, which will give you a free tp and lower the cost to 160 wood, enabling you to get two tradeposts before aging, and making additional trade post very cheap.
Everything back on food until I could age with the summer palace. During transition I assigned about 5 villagers on wood, rest on food. Opponent seemed to be ffing, so I shipped 700 wood after aging, got stagecoach, build two more trade posts, a barracks and a consultate with German allies.
Started building some standard and old han armies, and shipped rattan shields, just as a group of 7 hussars came, which were quickly killed by my pikes, rattans and steppes. Went to his base and started killing his town, when 5 spahi attacked. Killed them quickly without problems. He resigned quickly after that.
I don't think the otto player played really well htough, he didn't put up a barrack up in the whole game...
But I think a double tp start instead of double villages/refuges is pretty good. With the extra experience I was able to get the improved village pop card, and still have a shipment ready after aging. I would ship the trade empire card instead of 300 wood though, which will give you a free tp and lower the cost to 160 wood, enabling you to get two tradeposts before aging, and making additional trade post very cheap.