[quote=""luukje""]
3. The online community has been divided by the extensions and different modes of play. Es should have made more of an effort to keep us united and not have vanilla, TWC, TAD , death match, Treaty king of the hill games.[/quote]
At first i was like WOW. Luukje hit the nail on the head regarding community. But then one of my few working synapses sparked and I remmembered that on the Zone ( Jeeez I miss it more and more) "rooms" where divided into more or less the same categories. I think mayB the fact that u cant c whats being typed in the begginer and xpt chats whilst ur in ur own game room doesnt help the comunity.
[quote=""luukje""]
A sad story but I hope we can keep this clan alive until the next episode of AOE/AOM comes along.[/quote]
This clan has walked with its head up high through much harder times. Our hierarchy is intact and solid. We are still under the same tyrany we have grown 2 luv, and remain very far away from any possible mutiny. Id know cos Id b the 1st 1 2 get it going

We are still able 2 recruit a rather large Nº of people on a monthly basis. A lot of good and mature aquisitions have been made recently. The clan is still growing, but not outgrowing itself. Every clan has its own natural dynamic flow of members. Not only that but most seasons are also cyclical, in the sense that there are times of the year when more people join the game, and times of the year that people look for other games. We are simply going through one of those times where people are looking for new games 2 play. Its far from becoming a cataclismic era of general exodus. This clan is still fullfilling (wow 4 L´s in 1 word) its prime objective: being a fun, active community that plays the most awesome RTS game ever created. Yes, I am also sad that some very strong and acctive members have decided 2 leave us 2 pursue other conquests but, such is live. They have done us proud whilst having been here and have done us well by leaving instead of becoming inactive!
This clan will still be strong in years to come. We, the members, are half the reason for this fact. The other half is due to the game still being very rich in gameplay and complexity. Luukje named many important problems that need 2 be adrressed, but the truth of the matter remains: this is still the Nº 1 played RTS game atm. The industry isnt working on any other games similar 2 this 1, and the people that have recently left us didnt stay in the RTS world, but decided 2 hit MMORPGs.
sicco 4 good