Rec vs Brit by LaZy
Hey Huggy great game 2 watch btw. I find playing vs brits extremly hard.
1) u let him steal the Incan warrior from ur treasure and then let him take an Iro Toma from another treasure when ur hero literally walked right past it. U also let ur settler wagon die for no reason by his "raiding party" after u build ur fb.
2) Scouting ur enemy when playing germans is essential cos u need 2 know where his 2nd and 3rd hunts r in order 4 the free uhlans 2 run right there ASAP. Like Sporting said last game, u saw him hunting with ur hero, he therefor knew he was seen and thus covered his vills with musks knowing ud send uhlans there. At min 10 u finally managaed 2 scout his entire base, using uhlans and managed 2 kill 2 vills but sacrificing 5 uhlans 2 do so.
3) By the 13min mark, knowing that ur enemy is british, has totally walled up and has made counter units vs urs (lbs and musks) u really wanted 2 stop spending cash on uhlans and start thinking of aging.
4) the ten pikes u made should have been hitting his walls, distracting him. Eventually they didnt kill a single unit and were all killed. At min 15 and loosing ur fb, u finally decided 2 age. MayB sending in some uhlans 2 raid him (since his entire army was out of his base would have been wise.)
5)GJ getting 3 TP´s. 120 XP is very helpfull, especially playing germans. While he was killing ur fb, one TP and ur aging u really need 2 get a new rax up ASAP, especillay if u have the wood 4 it. Whilst u aged only 1 single vill was on gold. If u want more uhlans, skirms or upgrades u will need that gold ASAP. Also falcs vs lbs and musks cost gold.
6) Somehow, without pikes vs his hussars (which u knew he had cos he used em when he killed ur fb) ur enemy made his 1st serious mistake. he send his cav from the front into ur uhlans. Ur xbows and free skrims shot at his musks and ur upgraded uhlans "ate" what was left in no time. Wonderful micro on ur part!
7) At min 17 u have one single vill on food bearing 885; 21 vills on wood bearing a whopping 1,7and three lonley vills on gold bearing 128 of that resource. That is what I call serious bad resource distribuition, not 2 mention the idle vills.
Beautiful map control by placing a new TC right infront of his base opening. At min 19 ( 2mins l8er) u still had that lonely vill gathering food bearing 283, a whopping 21 vills chopping wood bearing 1,7k and now 9 vills bearing 338 gold. U have no siege and no pikes saving u from his hussars. The only unit u make r uhlans and vills.
9) At min 20 and with ur enemy still in age II u finally get that arty foundry up. Now as germans what I really find important is also 2 get a saloon going in age II still if i can; just 2 c if anything really cool shows up. Ud need an awesome gold eco for that though, and neither upgrades at ur market for that resource had been studied!
10) once u made those 2 falcs, got some skirms 4 his pesky musks decided 2 ease off the uhlans and make pikes(which u then upgraded) there was no stopping ur army. I found it funny the way he only quit right after he kills ur 2 falcs, even though he was totaly run over. Guess his ego was at stake.
Overall a darn good game 2 watch. Lots of fighting and good use of combos ( even if his combo was one step ahead of u). U really needed 2 scout better, raid and generally distract him. He lost the game cos u outmicrod him and it ended quickly for him cos he hardly made an army after u reppelled him back from ur base. U could of taken him out much faster if u had used ur fortress techs better ( falcs essentially and skirms
), instead u played it very eco based in fortress and spammed cards, which u used rather well!
GG
Out