Unlamed Japan

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Aaryn_GenD
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Re: Unlamed Japan

Post by Aaryn_GenD »

you're talking about the current game as it is, aren't you sporting?

or did you get a secret beta version of the patch (don't think so)
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Sporting_Lisbon
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Re: Unlamed Japan

Post by Sporting_Lisbon »

As it is, I just didn't use the things that were patched.
hallchr

Re: Unlamed Japan

Post by hallchr »

So this is just fan patch, right?
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cleeduz
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Re: Unlamed Japan

Post by cleeduz »

[quote=""hallchr""]So this is just fan patch, right?[/quote]

Yes, he is referring to the Age Sanc fan patch.
"Nature doesn't like Agra forts." - Sporting Lisbon

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hallchr

Re: Unlamed Japan

Post by hallchr »

Oh good. I am still trying to find out how to lame with Japan. Currently all that I can do with them is house boom and turtle.
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36drew
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Re: Unlamed Japan

Post by 36drew »

Can we get a raw breakdown of sams vs. dopples here? I still don't quite see how they are more different than they are the same?
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I__CHAOS__I
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Re: Unlamed Japan

Post by I__CHAOS__I »

Dopplesoldner
230 HP
2 pop
4.5 speed
Hand-20%
F-75, G-125

Unit Types: Infantry, HeavyInfantry, HandInfantry
BuildingAttack Damage: 60 (Siege), Cap: 80, ROF: 3.0
CoverBuildingAttack Damage: 30 (Siege), ROF: 3.0
CoverHandAttack Damage: 10 (Hand), Cap: 20, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0
MeleeHandAttack Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0


ypKensei
230 HP
2 pop
4.5 speed
Hand-30%
F-100, G-100

Unit Types: Infantry, HeavyInfantry, HandInfantry

BuildingAttack Damage: 67 (Siege), ROF: 3.0
CoverBuildingAttack Damage: 34 (Siege), ROF: 3.0
CoverHandAttack Damage: 13 (Hand), Cap: 25, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15
MeleeHandAttack Damage: 25 (Hand), Cap: 50, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15
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