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Review for Tatl / rambo ~ Sioux vs India

Posted: Mon Jun 16, 2008 7:44 am
by BashUgood
To Tatl and rambo... ( or anyone else familiar with sioux )

This is a game I just played vs an india player and got smoked..

Please review, it seems that I made the wrong counter unit or something because my military went down fast..

Thank you....

Re: Review for Tatl / rambo ~ Sioux vs India

Posted: Mon Jun 16, 2008 10:41 am
by Tatltael
the thing that is going to be forever (at least until next patch) daunting about this matchup is that zamburaks thrash the strongpoint of sioux with their stoopid x infinity multiplier against cav.. but those things aside, review time!
(assuming i paid close attention)

well, you went with the food ageup &went warhut, if you go warhut you usually wanna grab the 400 wood since wood gathers slower than food &you'll end up with more total res with the 400 wood route.

since youre playing india, you usually want to keep extreme pressure on his villies by shipping the 4 AR card first, which means he'll spend more time looking at his villies than at his sepoys. although if he ages wayy before you &youre scared for your life, grab the 6 cetan card for some extra anti-sepoy.

always always always put your warhut close to home against india, it sux when you see 12 sepoy marching up to a newly made warhut only to have it destroyed, preferably place the WH near your TC &if possible securing some hunts @ the same time.

in the first battle you had a couple warclub &cetan vs. his little mass of sepoy, i wouldnt of recommended engaging at that time since you were a tiny bit short on the cetan, but if you have to engage, say to save villies or somethin, (assuming there arent any camels) try to mesh a couple your warclubs into his sepoy army, then allow your cetans to run away with your vills.

i might be dabbling.. but the main idea of going against sepoys is to stick with cetan / a few warclub at the beginning and then in later colonial throw in some BR for effective anti cav.. if you see that the india is switching to age2 gurka / zamb (common combo) you'll want to go cetan / club / ar and force the fragile zambs away from the gurka to allow the AR to do their job :]


hopefully this is helpful to some extent ? &also be wary of going fortress without any units protecting you, its usually a sign for the opposing side to attack once he sees the "bashugood has reached fortress age!"

i tried to find a rec of me beating india but i then realized that i almost never hit the rec button :[ if i left a few loose ends or if you have any questions please ask!

Re: Review for Tatl / rambo ~ Sioux vs India

Posted: Mon Jun 16, 2008 12:10 pm
by I__CHAOS__I
I'm playing a lot of sioux nowadays, so I'll try to give you some pointers.

One of the most fun civs to play with :D

Re: Review for Tatl / rambo ~ Sioux vs India

Posted: Tue Jun 17, 2008 2:27 am
by BashUgood
Ok..

Thank you for the help Tatl, are there any other civs playing against that you would build your first military building near the TC with ?

Thanks also Chaos I would appreciate any other pointers / records..

Re: Review for Tatl / rambo ~ Sioux vs India

Posted: Tue Jun 17, 2008 4:45 am
by Tatltael
youre welcome, & yes. build your 1st military building near your tc against hard rushing civs like iro, aztec, or ottos