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Re: Sandbagging for Spain

Posted: Thu May 22, 2008 6:53 pm
by Soccerman771
Drew, I know there's no actual math and I'd love to see the formula to do some advanced math for optimization purposes, this is from ES site:
Civilization Tiers - The Power Rating system rates the civilizations in tiers. When playing a multiplayer game, the civilization you use is also rated in that game. All Spanish players, for example, will affect the ranking of the Spanish civilization by winning or losing games. The civilization ranking looks something like this (only two civilizations are used to keep the example simple):

Spanish Tier 3 (level 25+)
Spanish Tier 2 (level 10-24)
British Tier 3
British Tier 2
Spanish Tier 1 (level 0-9)
British Tier 1

This ranking is dynamic and is updating constantly throughout a day, adjusting to game results.

In the example above, Spanish tier 3 (levels 25+) is rated the highest while British tier 1 (levels 0-9) is rated the lowest. A player using a higher ranked civilization who defeats a player using a lower ranked civilization will gain slightly fewer points, and vice versa. The idea being that players that use the civilization that wins the most will be more likely to win the game, and so will earn fewer points.

Re: Sandbagging for Spain

Posted: Thu May 22, 2008 7:31 pm
by ruminator
With new TAD h/c rules, no one really ever plays with h/c below level 25 anyway, so this has little impact now ...

Re: Sandbagging for Spain

Posted: Thu May 22, 2008 7:48 pm
by Soccerman771
ruminator, read the last sentence again. It talks about wins as a civ.