Search found 236 matches

by murdilator
Tue Apr 23, 2013 1:49 pm
Forum: Age of Empires 3
Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
Replies: 14
Views: 14223

Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots,

I have in plan not to neglect the Asians. They will receive more techs at their consulate, and more balanced things. I have already greatly improved brigade shipments, like so: British Brigade: New: 16 Rogers Rangers, 12 Redcoats, 4 Lifeguards, 4 Falconets Original: 16 Rogers Rangers, 5 Falconets Du...
by murdilator
Mon Apr 22, 2013 9:13 pm
Forum: Age of Empires 3
Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
Replies: 14
Views: 14223

Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots,

No I haven't done that, Joe, I just used an ingame building, the SPC Ossuary from the Knights of Malta Campaign with Morgan Black and Alaign Magnan. Honestly I have no idea why I didn't think of this before. I copied and pasted it at the bottom of the Protoy, then copied and pasted a lot of stuff fr...
by murdilator
Mon Apr 22, 2013 10:10 am
Forum: News
Topic: More AOE3 Content!!!
Replies: 0
Views: 7895

More AOE3 Content!!!

Yup, you guessed it. No more AOEO Content. More AOE3 Content.  :'(. Save our tears for later. Now is the announcement of more AOE3 content. Of a new, wholly original N3O Fan Patch Xiston. Coming to a home theatre near you. http://www.n3oclan.com/6334/aoe3-fp-1-3-xiston-observatory-building-screensho...
by murdilator
Mon Apr 22, 2013 8:24 am
Forum: Age of Empires 3
Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
Replies: 14
Views: 14223

Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots

I've uploaded the techs and what they do at Agecommunity forums. I will post them here. I'm just adding new techs to the techtree and making new strings for them. Age of Empires III code is C++. Can't say too much atm about that, but here I copy the stuff I posted on Agecomm: ----------- Righty, I'l...
by murdilator
Sun Apr 21, 2013 11:50 pm
Forum: Age of Empires 3
Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
Replies: 14
Views: 14223

Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots

Updated the screenshot list for all civs! Enjoy! I've added some fifty techs into the game, and surprisingly, after since I've begun to understand things, the work is relatively easy. What is even better is that everything is using ingame art files, so we can use Fan Patch format without any silly c...
by murdilator
Sun Apr 21, 2013 8:25 pm
Forum: Age of Empires 3
Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
Replies: 14
Views: 14223

AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech

EDIT: This patch is uploaded and should appear by tomorrow on the aoe3.heavengames.com modpack page, for the general enjoyment of the community: http://aoe3.heavengames.com/downloads/lister.php?category=modpacks -------------------------- Here is a list of tentative things in an upcoming mod, which ...
by murdilator
Mon Apr 15, 2013 8:16 pm
Forum: Scenarios
Topic: The Beginners Guide to AI Scripting
Replies: 0
Views: 14731

The Beginners Guide to AI Scripting

Here is a link to an guide I've started about Age of Empires III AI scripting. http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,38878,,10 NOTE: Age of Empires III coding should be similar to Age of Mythology coding, but has absolutely nothing in common with Age of Empires II...
by murdilator
Sun Apr 14, 2013 2:26 pm
Forum: Age of Empires 2
Topic: AOE2 Scenario ideas - anyone?
Replies: 15
Views: 11082

Re: AOE2 Scenario ideas - anyone?

I think that your idea is brilliant, AdrianCreft! Historical Campaigns are what seem most viable, plus people would love to play them. I for one am not against doing things like the Epic of Gilgamesh for Age of Empires I, (I worked on it three years ago; i could do it an publish it). However, atm, I...
by murdilator
Wed Apr 03, 2013 12:23 pm
Forum: Age of Empires 2
Topic: AOE2 Scenario ideas - anyone?
Replies: 15
Views: 11082

Re: AOE2 Scenario ideas - anyone?

Interesting ideas so far! I am for making RPG so long as there is some story-line of sorts. It's also much easier to follow historical story-lines than to make them up myself. However, I am extremely for using creativeness in the game to make the scenario feel like a proper RPG, such as Oblivion. I ...
by murdilator
Tue Apr 02, 2013 10:52 am
Forum: Age of Empires 2
Topic: AOE2 Scenario ideas - anyone?
Replies: 15
Views: 11082

AOE2 Scenario ideas - anyone?

I recently was asked to make some scenarios, mostly multiplayer, for AOE2 HD, one because it would be fun, and two that there would be a big audience, and thirdly, I have some experience in building fun scenarios. I'm not sure if they have CSO there (Custom Scenarios Online), but hopefully they will...
by murdilator
Wed Feb 06, 2013 8:56 pm
Forum: News
Topic: No more AOEO content
Replies: 58
Views: 56925

Re: No more AOEO content

That's exactly what I've been asking as well. Its just I've given people the chance to fight against them if they want to, getting a decently competitive game instead of no game at all. For the most of people, who play single player (I would assume about 80% of AOEIII players), this is a miracle, be...
by murdilator
Wed Feb 06, 2013 7:45 am
Forum: News
Topic: No more AOEO content
Replies: 58
Views: 56925

Re: No more AOEO content

A main reason I wanted to show the FP was that I've made a better computer player, so that single player feels quite like a regular supremacy game. I even added good Deathmatch play, so that you could play lategame against the computer. It usually takes me 30+ minutes to beat the computers in a 2v2 ...
by murdilator
Mon Feb 04, 2013 7:49 am
Forum: News
Topic: No more AOEO content
Replies: 58
Views: 56925

Re: No more AOEO content

Hey guys, any of you wanna try AOE3 again? I mean although ES "cut off" support for it years ago, Age Sanctuary didn't, and they made a Fan Patch. Now of course Fan Patches separate communities. That was their original problem: awesome multiplayer, crap single player. So in N3O Fan Patch, ...
by murdilator
Thu Jan 31, 2013 8:26 am
Forum: General Board
Topic: New Mod idea: AOE3 realism: You bring ideas, I make
Replies: 0
Views: 2691

New Mod idea: AOE3 realism: You bring ideas, I make

Hey all, I feel in the mood to create another mod. The fact is, though, I want suggestions from others this time. Basically, I'll make another FP, upload it separately, and put more "realistic" features in it, such as making Ranged Infantry fire slower, but do more damage, and let cavalry ...
by murdilator
Sun Jan 27, 2013 12:04 pm
Forum: Scenarios
Topic: Ceylon
Replies: 7
Views: 9431

Re: Ceylon

I understand the AI much better now, as I have modified the Draugur AI into a highly competitive land-force. Currently, the AI transport thing is buggy, as you know. I'm not sure if you've fixed it yet, but I would actually suggest is going into some deep game files and changing the distance of how ...