Search found 251 matches
- Sun Jan 18, 2009 5:44 pm
- Forum: Strategy & Recorded Games
- Topic: Control Groups - Firing
- Replies: 12
- Views: 6269
Re: Control Groups - Firing
Hmmm... Looks like to get WHs to fire at the same target you have to select them together and pick the target. Then after that target is dead, they start firing randomly again. So, to get them all to fire them together you'd have to select the control group and select the target with each shot.
- Sun Jan 18, 2009 4:24 pm
- Forum: Strategy & Recorded Games
- Topic: Control Groups - Firing
- Replies: 12
- Views: 6269
Control Groups - Firing
Hi,
By putting units in control groups, does it automatically mean they'll fire at the same target - i.e., specific unit. Or do they just fire at the nearest targets as individuals?
I'm wondering, if I put multiple Warhuts in a control group, will they fire together at the same target?
By putting units in control groups, does it automatically mean they'll fire at the same target - i.e., specific unit. Or do they just fire at the nearest targets as individuals?
I'm wondering, if I put multiple Warhuts in a control group, will they fire together at the same target?
- Sun Jan 18, 2009 12:44 pm
- Forum: Strategy & Recorded Games
- Topic: Farm Madness.
- Replies: 11
- Views: 5756
Re: Farm Madness.
lol, yes. At least I only wasted a day on that one. 2nd attempt I went up against a Leut-Col which is the highest ranked player I've been put against since I've been QSing (I chose the 15 rank option). I got off to a great start, I converted masses of excellent guardians, picked up treasures, and ki...
- Sun Jan 18, 2009 3:56 am
- Forum: Strategy & Recorded Games
- Topic: Farm Madness.
- Replies: 11
- Views: 5756
Re: Farm Madness.
K, strats rubbish! I've decided. lol.
- Sun Jan 18, 2009 2:18 am
- Forum: Strategy & Recorded Games
- Topic: Farm Madness.
- Replies: 11
- Views: 5756
Re: Farm Madness.
Okay, I've tried walling with farms out... Farms can totally block approaching units. I entirely circled my base with farms (and linking wall segments between them) and tried to move my WC from the outside to the inside and he couldn't find a path. So it's airtight. Also, I put two farms immediately...
- Sun Jan 18, 2009 12:09 am
- Forum: Strategy & Recorded Games
- Topic: Farm Madness.
- Replies: 11
- Views: 5756
Re: Farm Madness.
Hey Drew, If you look at a Farm carefully, you'll see it has a wall along the top edge and half way down the right hand side. That wall is a real wall. Units have to walk around it if they approach from that side. Therefore, you can use Farms as a wall. I'm not sure if there are joining issues or no...
- Sat Jan 17, 2009 10:02 pm
- Forum: Strategy & Recorded Games
- Topic: Farm Madness.
- Replies: 11
- Views: 5756
Farm Madness.
I was playing around against a computer player and played Landgrab & advanced farm as my first two cards. With this combo, farms cost 120 wd to build, you get 80XP for building them (which is normal anyway), they have 5000 hp, & they build very quickly even with one settler. Costing 120 wd a...
- Sat Jan 17, 2009 12:02 am
- Forum: Age of Empires 3
- Topic: the state ESO has has turned into..
- Replies: 20
- Views: 8463
Re: the state ESO has has turned into..
Interesting you should write this. I mainly QS. Although, I've had a few games with you guys recently which I've really enjoyed. Since the patch, I think I've found it harder to get QS opponents. Plus, when the pickings are hard and you play someone, it increases the chances of getting the same pers...
- Sun Jan 11, 2009 10:40 pm
- Forum: Strategy & Recorded Games
- Topic: Shizle (Iroq) vs Macabee (Aztec)_Mongolia
- Replies: 15
- Views: 7213
Re: Shizle (Iroq) vs Macabee (Aztec)_Mongolia
Not so sure that's a good idea. Coyotes counter wolves. They'd do okay against the Maces though - as wolves don't take double damage from the Maces.plan was to use the wolves to help block his coyotes from my Aenna
Should a game be attached to this? I think you may have missed it off.
- Sat Jan 10, 2009 12:52 am
- Forum: Strategy & Recorded Games
- Topic: Huggy vs Marajian
- Replies: 6
- Views: 3644
Re: Huggy vs Marajian
Go Huggy!
- Sat Jan 03, 2009 11:23 pm
- Forum: Strategy & Recorded Games
- Topic: Assigning Settlers to Fd crates right at the start
- Replies: 16
- Views: 8849
Assigning Settlers to Fd crates right at the start
Just incase there's anyone who didn't realise this, if you leave your settlers alone right at the start of the game they always go straight for the food crates.
I always used to assign them. These days I don't bother.
I always used to assign them. These days I don't bother.
- Sat Jan 03, 2009 11:16 pm
- Forum: Join N3O
- Topic: Post Here To Join N3O
- Replies: 1897
- Views: 870166
Re: Post Here To Join N3O
I'm not an officer. But these guys (below) are. Just add them to your friends list and you'll see if one of them is online. Sporting_Lisbon Soccerman771 SevereBeating Rufio_eht RascalJones plop627 NEO_CrAz3n MNBob Macabee lordandcount LaZy_TuGa Kaiser_von_Nuben joe4holly IndyBrit I__CHAOS__I HuggyPi...
- Sat Jan 03, 2009 11:00 pm
- Forum: Join N3O
- Topic: Post Here To Join N3O
- Replies: 1897
- Views: 870166
Re: Post Here To Join N3O
Yay! A fellow Christian. Welcome.
- Fri Jan 02, 2009 11:45 pm
- Forum: Strategy & Recorded Games
- Topic: Native Advanced Trade Post
- Replies: 2
- Views: 2510
Re: Native Advanced Trade Post
k, thanks for lettering me know. I might put it in my deck to keep age 2 slots free. It's just I've never seen one fire - perhaps because I've not used ATP because I didn't think it was worth it if they didn't fire!
- Fri Jan 02, 2009 9:41 pm
- Forum: Strategy & Recorded Games
- Topic: Aztec vs. Sioux (Sun 22 vs. Archming 29 - Major)
- Replies: 0
- Views: 1786
Aztec vs. Sioux (Sun 22 vs. Archming 29 - Major)
For me, this would have been my best win :(. I got crazy close to beating him. But, basically, he saved himself with his settlers. I could kick myself. Tried something similar to Highlanders rush. Just not so extreme. As he was Sioux, I wanted to get in their as early as I could with HI - I figured ...