Search found 236 matches
- Tue Apr 23, 2013 1:49 pm
- Forum: Age of Empires 3
- Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
- Replies: 14
- Views: 14271
Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots,
I have in plan not to neglect the Asians. They will receive more techs at their consulate, and more balanced things. I have already greatly improved brigade shipments, like so: British Brigade: New: 16 Rogers Rangers, 12 Redcoats, 4 Lifeguards, 4 Falconets Original: 16 Rogers Rangers, 5 Falconets Du...
- Mon Apr 22, 2013 9:13 pm
- Forum: Age of Empires 3
- Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
- Replies: 14
- Views: 14271
Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots,
No I haven't done that, Joe, I just used an ingame building, the SPC Ossuary from the Knights of Malta Campaign with Morgan Black and Alaign Magnan. Honestly I have no idea why I didn't think of this before. I copied and pasted it at the bottom of the Protoy, then copied and pasted a lot of stuff fr...
- Mon Apr 22, 2013 10:10 am
- Forum: News
- Topic: More AOE3 Content!!!
- Replies: 0
- Views: 8523
More AOE3 Content!!!
Yup, you guessed it. No more AOEO Content. More AOE3 Content. :'(. Save our tears for later. Now is the announcement of more AOE3 content. Of a new, wholly original N3O Fan Patch Xiston. Coming to a home theatre near you. http://www.n3oclan.com/6334/aoe3-fp-1-3-xiston-observatory-building-screensho...
- Mon Apr 22, 2013 8:24 am
- Forum: Age of Empires 3
- Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
- Replies: 14
- Views: 14271
Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots
I've uploaded the techs and what they do at Agecommunity forums. I will post them here. I'm just adding new techs to the techtree and making new strings for them. Age of Empires III code is C++. Can't say too much atm about that, but here I copy the stuff I posted on Agecomm: ----------- Righty, I'l...
- Sun Apr 21, 2013 11:50 pm
- Forum: Age of Empires 3
- Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
- Replies: 14
- Views: 14271
Re: AOE3 FP 1.3 Xiston -- Observatory Building Screenshots
Updated the screenshot list for all civs! Enjoy! I've added some fifty techs into the game, and surprisingly, after since I've begun to understand things, the work is relatively easy. What is even better is that everything is using ingame art files, so we can use Fan Patch format without any silly c...
- Sun Apr 21, 2013 8:25 pm
- Forum: Age of Empires 3
- Topic: AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
- Replies: 14
- Views: 14271
AOE3 FP 1.3 Xiston -- Observatory Building screenshots, tech
EDIT: This patch is uploaded and should appear by tomorrow on the aoe3.heavengames.com modpack page, for the general enjoyment of the community: http://aoe3.heavengames.com/downloads/lister.php?category=modpacks -------------------------- Here is a list of tentative things in an upcoming mod, which ...
- Mon Apr 15, 2013 8:16 pm
- Forum: Scenarios
- Topic: The Beginners Guide to AI Scripting
- Replies: 0
- Views: 15997
The Beginners Guide to AI Scripting
Here is a link to an guide I've started about Age of Empires III AI scripting. http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,38878,,10 NOTE: Age of Empires III coding should be similar to Age of Mythology coding, but has absolutely nothing in common with Age of Empires II...
- Sun Apr 14, 2013 2:26 pm
- Forum: Age of Empires 2
- Topic: AOE2 Scenario ideas - anyone?
- Replies: 15
- Views: 11142
Re: AOE2 Scenario ideas - anyone?
I think that your idea is brilliant, AdrianCreft! Historical Campaigns are what seem most viable, plus people would love to play them. I for one am not against doing things like the Epic of Gilgamesh for Age of Empires I, (I worked on it three years ago; i could do it an publish it). However, atm, I...
- Wed Apr 03, 2013 12:23 pm
- Forum: Age of Empires 2
- Topic: AOE2 Scenario ideas - anyone?
- Replies: 15
- Views: 11142
Re: AOE2 Scenario ideas - anyone?
Interesting ideas so far! I am for making RPG so long as there is some story-line of sorts. It's also much easier to follow historical story-lines than to make them up myself. However, I am extremely for using creativeness in the game to make the scenario feel like a proper RPG, such as Oblivion. I ...
- Tue Apr 02, 2013 10:52 am
- Forum: Age of Empires 2
- Topic: AOE2 Scenario ideas - anyone?
- Replies: 15
- Views: 11142
AOE2 Scenario ideas - anyone?
I recently was asked to make some scenarios, mostly multiplayer, for AOE2 HD, one because it would be fun, and two that there would be a big audience, and thirdly, I have some experience in building fun scenarios. I'm not sure if they have CSO there (Custom Scenarios Online), but hopefully they will...
- Wed Feb 06, 2013 8:56 pm
- Forum: News
- Topic: No more AOEO content
- Replies: 58
- Views: 59607
Re: No more AOEO content
That's exactly what I've been asking as well. Its just I've given people the chance to fight against them if they want to, getting a decently competitive game instead of no game at all. For the most of people, who play single player (I would assume about 80% of AOEIII players), this is a miracle, be...
- Wed Feb 06, 2013 7:45 am
- Forum: News
- Topic: No more AOEO content
- Replies: 58
- Views: 59607
Re: No more AOEO content
A main reason I wanted to show the FP was that I've made a better computer player, so that single player feels quite like a regular supremacy game. I even added good Deathmatch play, so that you could play lategame against the computer. It usually takes me 30+ minutes to beat the computers in a 2v2 ...
- Mon Feb 04, 2013 7:49 am
- Forum: News
- Topic: No more AOEO content
- Replies: 58
- Views: 59607
Re: No more AOEO content
Hey guys, any of you wanna try AOE3 again? I mean although ES "cut off" support for it years ago, Age Sanctuary didn't, and they made a Fan Patch. Now of course Fan Patches separate communities. That was their original problem: awesome multiplayer, crap single player. So in N3O Fan Patch, ...
- Thu Jan 31, 2013 8:26 am
- Forum: General Board
- Topic: New Mod idea: AOE3 realism: You bring ideas, I make
- Replies: 0
- Views: 2747
New Mod idea: AOE3 realism: You bring ideas, I make
Hey all, I feel in the mood to create another mod. The fact is, though, I want suggestions from others this time. Basically, I'll make another FP, upload it separately, and put more "realistic" features in it, such as making Ranged Infantry fire slower, but do more damage, and let cavalry ...
Re: Ceylon
I understand the AI much better now, as I have modified the Draugur AI into a highly competitive land-force. Currently, the AI transport thing is buggy, as you know. I'm not sure if you've fixed it yet, but I would actually suggest is going into some deep game files and changing the distance of how ...