Search found 25 matches

by WarlordR
Sat Nov 27, 2010 4:07 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: Your thoughts about early cloaked banshees!
Replies: 4
Views: 3491

Re: your thoughts about early clocked banshees!

Good strat but once it gets scouted its GG (unless u aren't doing it the all-in way but that isnt quite as deadly and way easier to counter even if you didn't expect the banshees.)
by WarlordR
Tue Nov 09, 2010 11:36 pm
Forum: StarCraft 2 - General Discussion
Topic: New Patch
Replies: 1
Views: 1648

Re: New Patch

[quote=""jerom""]Patch something something something just started to download for me :D

Patch notes say that Thor no will attack ground units before medvacs and new game categories to filter Tower defense and tug wars.

Useless patch IMO :P[/quote]

So u dont play terran then?
by WarlordR
Tue Nov 09, 2010 7:31 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: TankvTerran
Replies: 9
Views: 4484

Re: TankvTerran

[quote=""Bart331""]nuke his tankline[/quote]

Scan = bb ghost, also any good player will have either spotted the ghost before he got close or move away slightly (nuke radius is so much lol...)
by WarlordR
Tue Nov 09, 2010 1:45 pm
Forum: General Board
Topic: SC2 WHOOHOO
Replies: 2
Views: 2561

Re: SC2 WHOOHOO

[quote=""rambo098""]

i cant load the profile menu or the league and ladder menu... i guess i got kicked out ?!?!?

Enyone got the same problem?

bye[/quote]

Welcome to battle.net.
by WarlordR
Tue Nov 09, 2010 1:37 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: TankvTerran
Replies: 9
Views: 4484

TankvTerran

How can people like TvT? The average terran tankspamming idiot is such an annoying enemy to play. Even with the nerf to the tank's damage it is still horribly strong against any ground unit, seeing how all units viable for taking out tanks are either armored (= steamrolled by tanks) or air (= steamr...
by WarlordR
Wed Nov 03, 2010 9:34 pm
Forum: StarCraft 2 - General Discussion
Topic: Placement matches...
Replies: 7
Views: 3683

Re: Placement matches...

Initial placement seems to be fairly random up to a certain point but from what I can say and understand about the MMR system you will nearly always be put in one of the lower leagues when you qualify late compared to other teams/players. Official Blizzard FAQ that explains matchmaking and MMR (hidd...
by WarlordR
Sun Oct 31, 2010 9:11 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: why tvt is ***
Replies: 7
Views: 3381

Re: why tvt is ***

When ur enemy has air superiority (AKA massing up vikings, since u will be using medivacs as well as ur MM you will need more population) you can't really drop unless the map itself is very large, however, most maps are not.
by WarlordR
Sun Oct 31, 2010 7:01 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: why tvt is ***
Replies: 7
Views: 3381

Re: why tvt is ***

I completely agree, TvT nowadays (always has actually) revolves around tanks, any other unit is used as mere support for the tank and the ever on-going tankwar. It's come to a point now where 98% of the TvTs I play I am faced with opponents from 1k to 1800 score diamond and all of them seem to do th...
by WarlordR
Thu Oct 28, 2010 2:36 pm
Forum: General Board
Topic: The better game
Replies: 31
Views: 15419

Re: The better game

I like both, some may find AOE to be more fun but definately not better. The game lacks a lot of things from which balance, civ diversity and action packed gameplay. Also I prefer this 3 race system (would be cool if they added more though) over the sh!tload-of-races-system AOE uses where the only d...
by WarlordR
Sun Oct 17, 2010 7:19 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: MASS ROACHES
Replies: 3
Views: 2326

Re: MASS ROACHES

Noticed that too, before I wouldnt wanna go bio because all zerg would go ling/bling/muta in 3v3 but now I have to go bio because they're all massing up roaches :roll: .
by WarlordR
Thu Oct 14, 2010 12:59 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: Versing mass thors with zerg
Replies: 19
Views: 8802

Re: versing mass thors with zerg

Divide et impera - Divide and conquer Either do not allow the Terran to mass up such amounts of thors or, when you know he's moving out, burrow some banelings/ultralisk in his path and split the army so you will hit more than only the outer layer. Still remaining with the issue that thors aren't eas...
by WarlordR
Wed Oct 13, 2010 8:45 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: Versing mass thors with zerg
Replies: 19
Views: 8802

Re: versing mass thors with zerg

[quote=""DutchNvG""]It is indeed pretty hard to counter them. The best thing you can probably do is trying to stun at least some of the thors with infestors and get some nice Hydralisks in there. Make sure the thors can't make full use of the area damage.[/quote] Thor's normal at...
by WarlordR
Sun Oct 03, 2010 10:41 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: TvZ - The other end of the story
Replies: 21
Views: 10109

Re: TvZ - The other end of the story

[quote=""Comadevil""]What is this for a strange comparison Ultralisk-- tank? Before u can build Ultralisk u need the hive (Tier 3 hatchery) and build an ultralisk cavern. Also an Ultralisk costs 300/200 while the tank costs 150/125. So one Ultralisk costs also almost as much as 2...
by WarlordR
Sun Oct 03, 2010 9:36 pm
Forum: StarCraft 2 - Strategy and Replays
Topic: TvZ - The other end of the story
Replies: 21
Views: 10109

Re: TvZ - The other end of the story

I lol'ed at this; 'Thors counter everything the Zerg have on the ground.', everything apart from hydralisk, zergling, roaches (as long as there aren't too many thors), ultralisk. Now not all of these are actually cost-effective, but given how the zerg currently evolve around expanding a lot and bein...