Search found 323 matches
- Mon Aug 30, 2010 12:38 pm
- Forum: StarCraft 2 - Strategy and Replays
- Topic: So apparently...
- Replies: 22
- Views: 10797
Re: So apparently...
Sounds good, gonna try it xD I was thinking of some other thing, what if he uses his range on the marines? He has 5 range while roaches have 3, if he gets some scv to repair the wall he wins it easily, nice timing on the larve injection and the finishing of the roach warren to pump out 5 roaches dir...
- Mon Aug 30, 2010 3:13 am
- Forum: StarCraft 2 - General Discussion
- Topic: First balance patch officially announced + balance details
- Replies: 44
- Views: 17624
Re: First balance patch officially announced + balance detai
In exactly how many games do you get the chance to trot out fully upgraded ultralisks? Better question: why are you playing against mentally disabled 5 year olds? when i decide to play serious and go for a macro build my ultimate goal is mostly getting ultra's out and defend/macro till then. Since ...
- Mon Aug 30, 2010 2:46 am
- Forum: StarCraft 2 - Strategy and Replays
- Topic: So apparently...
- Replies: 22
- Views: 10797
Re: So apparently...
Only problem i see with roaches is their slow speed off creep, stalkers can hit n run them infinetely, marauders with slow ability are devastating. And if they have a proper wall in going its gets hard to do enough damage to justice the economic loss. Also if terran goes for 1/1/1 banshee, will you ...
- Sun Aug 29, 2010 3:00 pm
- Forum: StarCraft 2 - General Discussion
- Topic: First balance patch officially announced + balance details
- Replies: 44
- Views: 17624
Re: First balance patch officially announced + balance detai
Terrible patch. :/ Doesn't fix the big problems. T's still op, and Zerg and Toss flop spots in the cellar. Hooray for Blizzard and fail patching. I like how they approach it, they observe the servers for 1 month and don't rush into things. Then they take action and do little changes, if they keep r...
- Sun Aug 29, 2010 3:01 am
- Forum: StarCraft 2 - General Discussion
- Topic: First balance patch officially announced + balance details
- Replies: 44
- Views: 17624
Re: First balance patch officially announced + balance detai
fully upgraded ultra's are OP!, and if possible i use them in every game
- Thu Aug 26, 2010 3:48 pm
- Forum: StarCraft 2 - Strategy and Replays
- Topic: Awesome game
- Replies: 2
- Views: 2524
Re: Awsome game
awsome rage quit at the end!
GG
Though you could improve u banelings bust a bit xD, and get muta earlier
GG
Though you could improve u banelings bust a bit xD, and get muta earlier
- Wed Aug 25, 2010 12:32 pm
- Forum: StarCraft 2 - General Discussion
- Topic: The OFFICIAL SC 2 Brag Thread
- Replies: 269
- Views: 104279
Re: The OFFICIAL SC 2 Brag Thread
[quote=""Zutazuta""]lol etrips y u showin that u in 2v2 plat???? XD[/quote]
If he is diamond in 1v1 he must have a nubby teammate
If he is diamond in 1v1 he must have a nubby teammate
- Tue Aug 24, 2010 6:47 pm
- Forum: StarCraft 2 - Strategy and Replays
- Topic: ZvP Steppes of war, zerglaming
- Replies: 1
- Views: 2258
ZvP Steppes of war, zerglaming
sick and tired of 2 gate FE strats on this terrible zerg map? Go 10 pool into zerg/baneling to put early pressure on P, make sure he walls his base properly and then surprise him in the back
- Tue Aug 24, 2010 3:02 pm
- Forum: Strategy & Recorded Games
- Topic: Brit FF? You kidding?
- Replies: 16
- Views: 10131
Re: Brit FF? You kidding?
this is a non eco strat, if you decide to eco you let him catch up means you loose ur advantage.
- Mon Aug 23, 2010 6:14 pm
- Forum: StarCraft 2 - General Discussion
- Topic: against toss and terran when using zerg..any ideas?
- Replies: 18
- Views: 8207
Re: against toss and terran when using zerg..any ideas?
If you go muta you force him to get defensive, you force him to spam turrets everywhere, and you force him to stay in his base. This buys you time to get additional expo's up and tech to OP! units.
Just keep flying around with them and punish him for every millimetre of undefended ground.
Just keep flying around with them and punish him for every millimetre of undefended ground.
- Mon Aug 23, 2010 4:03 am
- Forum: StarCraft 2 - General Discussion
- Topic: against toss and terran when using zerg..any ideas?
- Replies: 18
- Views: 8207
Re: against toss and terran when using zerg..any ideas?
watch the links hejurm posted, with correct use of muta you can dodge the aoe of the thors
- Sun Aug 22, 2010 5:03 pm
- Forum: StarCraft 2 - General Discussion
- Topic: against toss and terran when using zerg..any ideas?
- Replies: 18
- Views: 8207
Re: against toss and terran when using zerg..any ideas?
vikings suck vs muta , only use of vikings in this matchup is overlord hunting, which is pretty anooying
- Sun Aug 22, 2010 3:43 pm
- Forum: StarCraft 2 - Strategy and Replays
- Topic: Replay of the game which made me diamond !!!
- Replies: 4
- Views: 2737
Replay of the game which made me diamond !!!
wOOt, ZvP on metalopaolis i totally pwn this nub and get promoted to diamond !!!
- Sun Aug 22, 2010 1:00 pm
- Forum: StarCraft 2 - General Discussion
- Topic: Proof Terran is not OP
- Replies: 8
- Views: 3950
Re: Proof Terran is not OP
quite sad video....
- Sun Aug 22, 2010 12:56 pm
- Forum: StarCraft 2 - General Discussion
- Topic: against toss and terran when using zerg..any ideas?
- Replies: 18
- Views: 8207
Re: against toss and terran when using zerg..any ideas?
I aint a zerg expert but vs the T army i would try muta+zergling+baneling, and later in the game maybe add infestors for fundal growth and vs the P army If he is massing colossus you need air units to take them out, since he also gots anti air corruptors are the best choice. Vs the rest of his army ...