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Author Topic: patch 1.4.3  (Read 160 times)

Offline Andre_1993

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patch 1.4.3
« on: February 12, 2012, 16:40:40 »
http://us.battle.net/sc2/en/blog/4448820/Situation_Report_Patch_143-2_10_2012#blog

there might be some big changes.. i would be sad about the snipe nerf...MULE nerf seems pretty ok for me.. really op on high yield expansions otherwise..

also real APM comes back! hehe xD

Offline Bart332

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Re: patch 1.4.3
« Reply #1 on: February 13, 2012, 03:44:34 »
i like  :D

Offline jerom

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Re: patch 1.4.3
« Reply #2 on: February 13, 2012, 03:50:56 »
I always felt that sniping at my nooby level was already really hard and I fear this might make it just impossible for me to snipe and much easier for zerg to just go broodlord auto-win :(
Just make sure you do keep some blood in your alcohol system, ok.

Offline Bart332

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Re: patch 1.4.3
« Reply #3 on: February 13, 2012, 03:53:06 »
if you didnt use snipe before then this wont influence your game.

That change is mainly aimed at the top lvl where some neurotic korean with 500 APM snipes entire Z armies.

Offline Andre_1993

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Re: patch 1.4.3
« Reply #4 on: February 13, 2012, 08:14:54 »
in my opinion ghost were /are the best lategame option for terran against zerg armies.. good against broods/ultras and infestor.. because if you go mech.. broodlords will own you even if u transition into vikings.. they will easily counter with tech switch to ultra /ling..

but now u need way more snipes for every single broodlord etc.. dunno .. weŽll see

Offline jerom

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Re: patch 1.4.3
« Reply #5 on: February 13, 2012, 09:50:55 »
idk, it feels kinda too much to half the damage, feels like an overnerf to me. But im not a balance tester and obviously subjective so I should shut up  ::)

Btw if you go mech and then transition into raven seeker missile you can deal with broodlords. I think I saw demuslim do that vs ret (I think it was ret) on huskies channel (or HD, but most likely husky). It worked really nicely.
Just make sure you do keep some blood in your alcohol system, ok.

Offline Andre_1993

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Re: patch 1.4.3
« Reply #6 on: February 13, 2012, 10:21:39 »
ye seems like an overnerf to me aswell...
 
but raven/sieker missle might be a good idea

Offline Bart332

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Re: patch 1.4.3
« Reply #7 on: February 13, 2012, 10:41:55 »
Problem with T is the lack of creativity, still much more too explore in Terran world.

As of now people will use raven and stuff which is good

Offline jerom

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Re: patch 1.4.3
« Reply #8 on: February 13, 2012, 13:11:09 »
Problem with T is the lack of creativity, still much more too explore in Terran world.

As of now people will use raven and stuff which is good
haha funny ;-)
Just make sure you do keep some blood in your alcohol system, ok.

Offline Andre_1993

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Re: patch 1.4.3
« Reply #9 on: February 22, 2012, 05:39:02 »
Patch is here! xD
weŽll see how terran is underpowered now  haha  jk

Offline Comadevil

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Re: patch 1.4.3
« Reply #10 on: February 22, 2012, 05:52:50 »
Happy uses in late vs. Protoss mass cloaked ghosts + vikings.
Sniping observer all the time -->gg

Offline jerom

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Re: patch 1.4.3
« Reply #11 on: February 22, 2012, 06:24:20 »
I'm personally a bit worried about Terran vs Mass broodlord infestor corruptor. They really need ghost with snipe against that but I dont know if ghosts can do the trick now. I saw some interesting suggestion of like 50 damage - 25 vs massive, so that ghosts will have more use against zealots and roaches (then they 3 shot isntead of 2 shot iirc) and so that they wont totally own broodlords and ultras, but can still handle the mass infestor broodlord corruptor by sniping the corruptors.
Just make sure you do keep some blood in your alcohol system, ok.