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Author Topic: Toss Hallucination Strat  (Read 442 times)

Offline LaZy

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Toss Hallucination Strat
« on: January 21, 2011, 10:15:16 »
Any1 tried
this
?

Seems pretty deadly 2 me in 1v1īs.

out
« Last Edit: August 09, 2011, 21:18:19 by Aaryn_GenD »

Offline Aaryn_GenD

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Re: Toss Hallucination Strat
« Reply #1 on: January 21, 2011, 12:22:11 »
yes it is deadly and for months (even before the buff from patch) i phantasize about using it.
imagine a protoss who is at 2 bases, got 2 collossi out and thermal lance upgrade researched:
your 5 sentries which are at full energy make some void rays as hallucination and the big battle starts. making collosi only,
your opponent would know that it is impossible to have 6 colossi by 9mins or so^^

i also think that with easier acess to detectors it might lose its powerfullness fast, i'm not too sure about it

Offline Comadevil

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Re: Toss Hallucination Strat
« Reply #2 on: January 21, 2011, 13:17:55 »
Did u watch the video, Aaryn?
The hallucination was used only to get vision to the high ground and warping then units from low ground into the opponents base circumventing the bunker at the ramp and demolishing the banshee build.
It wasn't really to pretend that there are more units.
And with patch 1.2 it became more viable because u can get the research 30 seconds earlier

Offline LaZy

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Re: Toss Hallucination Strat
« Reply #3 on: January 21, 2011, 13:32:32 »
^^ exactly

out

Offline Aaryn_GenD

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Re: Toss Hallucination Strat
« Reply #4 on: January 21, 2011, 14:31:09 »
haha i didn't see the link :-P

guess that rocks too then, many ppl hate the 1-1-1 build

Offline jerom

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Re: Toss Hallucination Strat
« Reply #5 on: January 21, 2011, 17:00:17 »
This means the banshee build wont be viable against protoss anymore, or will blocking your ramp take care of this effectively enough ?
Just make sure you do keep some blood in your alcohol system, ok.